04
Apr
Designer Diary: Very Bad Lands | BoardGameGeek News
by Marc Lariviere
Editor's note: Faites dĆ©filer vers le bas pour la version franƧaise āWEM
It's your turn to play. You...
04
Apr
Designer Diary: Blabbi, a Game of Made-Up Words | BoardGameGeek News
by Adrian Yu
Hey! I'm Adrian Yu, co-founder of the independent game company Blabel and co-designer of Blabbi: A Game of...
04
Apr
Designer Diary: 23 Knives | BoardGameGeek News
by T. Brown
Intro
In the summer of 2007, I was living in Rome on a study abroad program, taking history classes, and s...
04
Apr
Designer Diary: Popcorn | BoardGameGeek News
by Victor Saumont
Hello! My name is Victor Saumont, and Popcorn is my second published game.
Since I have always enjoy...
03
Apr
Designer Diary: Monkey Palace | BoardGameGeek News
by David Gordon
Initial Brainstorm and Early Testing
In early December 2022, TAM and I received an email call for prop...
03
Apr
Designer Diary: Takeover, or How I Stopped Hating Ladder Climbers | BoardGameGeek News
by Ron Sierra
I used to hate ladder climbers, that is, card games that have players essentially outbidding each other w...
02
Apr
Designer Diary: Unvention | BoardGameGeek News
by Amir Aien
Hi there, BGG,
Amir here, designer of a new print-at-home, roll-and-write game called Unvention. I have b...
01
Apr
Designer Diary: Quorum | BoardGameGeek News
by Raul Franco
How the Game Was Born
At the beginning of 2023, as at so many other times, the two of us ā RaĆŗl and Fr...
01
Apr
Designer Notes: Vanguard Exiles | BoardGameGeek News
by Richard Garfield
Vanguard Exiles is a digital autobattler I have been working on for several years that has just ent...
01
Apr
Designer Diary: Creating Machines To The Sky! | BoardGameGeek News
by Moongrel Moongrelish
Welcome to the intriguing dystopian world of Machines To The Sky! To kick things off, we'll emb...