SMOOSH JUICE
The Omega Team

Here’s an idea for a campaign for an action/covert mission rpg.Ā Outgunned is what I’m thinking of, but it would work with something like Top Secret/S.I. too, I think. I see it as having something of the vibe of an 80s indie comic, so keep that in mind when reading the pitch:
In the “near future” (from the 80s, so maybe it’s like mid to late 90s?) a young man with immense, psychic power has gone rogue, escaping the top secret facility he has been living in. His ultimate goals are unclear, but the first thing he does is make the world’s nuclear arsenals inoperable. The Soviets (they’re still around) suspect some sort of U.S. super-weapon attack (which isn’t far from the truth, really). Everybody’s paranoid and non-nuclear war breaks out in various places around the world.
That was just this guy’s first trick. What will an unstable, poorly socialized individual with almost god-like power and a grudge against the U.S. government do next? The government doesn’t want to find out. The PCs are the agents they send to solve the problem–with extreme prejudice. They’re the solution of last resort: the Omega Team*.
The Omega Team would be an eclectic group of experts in various fields tasked with tracking this guy down and ending his menace. He probably has recruited others with paranormal abilities (but much lower powerful levels), and he moves around a lot, so it’s no easy task.
The idea shameless lifts the basic plot idea from Marvel Comics’ Nth Man: The Ultimate Ninja, but Akira, Thriller (the comic), Odd John, and the anime Lazarus are also inspirations, as well as 80s team stuff in general like G.I. Joe.
*The Omega Team was the name of a comic my cousin, brother, and I created as kids about a group of mutants working for the government. I’ve recycled it before for this idea.