23
Apr
Seraph, Elven Adept and Sensei (A to Z, S)
<img data-attachment-id="25688" data-permalink="https://seaofstarsrpg.wordpress.com/2025/04/22/seraph-...
23
Apr
Tuesday Magic Item ā Witch Wand
<img data-attachment-id="25679" data-permalink="https://seaofstarsrpg.wordpress.com/2025/04/22/tuesday...
23
Apr
Neon Lords of the Toxic Wasteland: This Game Is Totally Tubular, Dude
Neon Lords of the Toxic Wasteland: This Game Is Totally Tubular, Dude Letās get real for a secāif your RPG roots...
23
Apr
847 A Den of Thieves
This awesome cartography piece was featured in one of our full-ledged adventures, The King of Thieves. This is a valenti...
23
Apr
Missing in Action
When I was a teenager, I spake as a teenager, I understood as a teenager, I thought as a teenager, and I played D&D,...
23
Apr
News: System Reference Document v5.2 released under Creative Commons
April 22, 2025Wizards of the Coast have just updated the System Reference Document to include v5.2 licensed under Creati...
23
Apr
Dungeons & Dragons SRD 5.2 Is Officially Live
The new System Reference Document (SRD) for Dungeons & Dragons' revised 5th Edition is officially live. The new SRD ...
23
Apr
846 Street Market Encounter
This awesome cartography piece was featured in one of our full-ledged adventures, The King of Thieves. This is a valenti...
22
Apr
Designer Diary: 7th Inning Stretch, or Game Design Is 90% Mental, and the Other Half Is Physical | BoardGameGeek News
by Justin Schroeder
There is, perhaps, no greater analogy for game design than baseball. To the casual observer, baseba...
22
Apr
Playing the Chaplain’s Game
Last week we looked at how Menagerie of the Void uses index cards in an interesting way to tell the story of a sad space...